Alpha playtesting continues

Working towards the official beta packs has been an interesting process. We’ve had a couple of rules revisions, and a nice series of “cold” playtests by the powerhouse Lloyd Gan has been super useful in defining the parts of the game that need a...

Black Code Development – #Tags

Black Code uses a system of #TAGS (hashtags) that indicate powers and abilities for your characters. I’m having a lot of fun writing these and putting in little jokes in the titles, etc. Here’s a few of the ton I’m working on to show some of the...
Demo Games of Black Code

Demo Games of Black Code

After HorneyCon, I’m looking forward to running Black Code at other venues. Currently I’m working towards having a few adventures prepped for Contingency in January and SpagettiConJunction in February. If you fancy playing Black Code, come along!

Black Code @ HorneyCon

I love HorneyCon. Good friends and great atmosphere make a fun, relaxing con. I ran 2 demo games of Black Code, that went really well. The system plays as fast as I’d hoped, and easy to ad-lib (I have a non-traditional ‘seat-of-the-pants’ GM style)....
Black Code in Alpha

Black Code in Alpha

HorneyCon on the horizon, Black Code needed to be in a playable state to run a demo game. Finalising the character sheets, final tweaks to the system and generating pregens took a couple of late nights, but I got there. I even had an adventure prepped and ready to go....